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Best Charles Martel Builds (Talent Tree) in Rise of Kingdoms

Charles Martel is a real strong commander in the current meta and for that reason I wanted to show you some talent tree builds that you can use with him.

In general, his talent builds are quite similar to Richard I, except the City Defense build that needs some swapping of talents.

Charles Martel Role

Charles Martel is really strong in defending, no matter if that’s your city or a flag or fort. You can also use him in the open field as well, making him quite a versatile commander to have when you got him early and leveled him up quite well.

Best Charles Martel Builds

Without wasting any more time let’s dive right into the builds I have here for you.

Garrison Build

Let’s start with the build for him primary objective – keeping your city secure 🙂

This is the build you want to use:

charles martel garrison defense build

Build with RoKTalent Builder

Here are some tips on how to spend the talent points on this build:

Garrisson (17 Points) – this should be your start and the first points you will set for Charles Martel. Don’t think about getting any other skill points before you did spend them like shown above in the image.

Defense (47 Points) – after that you can move over to the defense tree where you will also find several really nice talents that are very useful. Master Armorer should be your first destination here because it will give you really strong defensive buff that helps a lot. Right after that you should go to Burning Blood because this will supply you with additional rage and is right next to Master Armorer.

Then the best path, in my opinion, is getting the Loose Formation talent because it will decrease the skill damage taken by 9% and this makes a huge difference on defense with Charles Martel.

Last but not least take Medicinal Supplies for some nice healing and Balance to prevent getting swarmed. After that Testudo Formation should be your last pick here

Infantry (13 Points) – if you upgraded Charles Martel enough you can now move to Undying Fury in the Infantry tree and then the other ones like shown above.

You can also go for Iron Spear here instead of Medicinal Supplies in the Defense tree but I rather have it save than relying that I will defend against Cavalry.

Important! If you’re not sure who to pair Charles Martel with, check out our freshly updated Ranked Commander Pairing list here 🙂

Open Field / Infantry Build

This build here is the only one you should use with Charles Martel in the open field:

charles martel best infantry open field build

Build with RoKTalent Builder

So, here’s the best way to set this talent build when you don’t have Charles marteil fully upgraded:

Infantry – take this tree first and pick up some extra march speed – always remember, no matter how strong your army is, if you can’t catch on the open field it won’t help you much. So, Fleet of Food is the talent you are after here.

Defense Tree  – here’s some additional march speed to get with March Speed and also Loose Formation will help in taking less damage. Prioritize the march speed then take Loose Formation.

Infantry – back to infantry again and now it’s time to spend the other available points there. I’d go over to the left side there now and get Strong of Body for a great health buff for infantry units. From here you should now obviously work your way through the Infantry tree to the top.

Important! If you’re not sure who to pair Charles Martel with, check out our freshly updated Ranked Commander Pairing list here 🙂

Flag Defense

Here’s the build to use for defending your flag but make sure that you get mainly infantry into the flag.

One word of caution and for completeness here – there’s a build that is in theory stronger but if there’s only one non-Infantry unit in the flag it will make this formation weaker (looking at you, Johnny!) and this is, for me, far too risky so I rather have a secure talent build here for Charles Martel:

charles martel best flag infantry build

Build with RoKTalent Builder

This explains why we have Desperate Elegy here in this build rather than Hold the Line. Hold the Line only comes effective if there is not one single other units there than infantry so one single wrong unit from one person could just deactivate Hold the Line – just felt that I wanted to explain this with this Richard build here.

In total Desperate Elegy is not as powerful because you only get that effect at one point while Hold the Line is effective all the time, but I think Desperate Elegy is more viable because you don’t have to fear that this one guy sending in Archer units will mess up your build.

Important! If you’re not sure who to pair Charles Martel with, check out our freshly updated Ranked Commander Pairing list here 🙂

Conclusion

What do you think on these builds for Charles Martel? If you have questions or you want to add anything please drop a comment below 🙂

4 Comments

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  1. Hi!,
    I’m so glad I found this site, the game caught my attention for the wrong reasons (I really like history :P).

    Im a freaking noob and s*ck at strategy and with my commander points. Before I turned Charles Martel in a mess a came to read here and made him my garrison commander.

    Im a f2p, not in a good alliance, the leader doesnt make the rest of us a part of important decisions and teamwork is poor. Right now is the event with the shadow legion(?) and my city (Lvl. 16) with Charles Martel as primary commander (lvl. 30 with three stars and only one skill in lvl 2) and Sun Tzu as secondary commander (lvl.24 3 skills two in lvl 2) was the only one standing at the end.

    So thank you! I dont feel so useless anymore, Im waiting to jump to another kingdom with a good alliance but I cant get the passport page yet =/

    Love your site and the way you make every entry here. Giving your honest opinion for the available builds and what will work better in every case.

    Thanks again, take care! 🙂

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