To be honest, Kusonoki is a great garrison commander earlier in the game until you can unlock and get one of the legendary garrison commanders – but that’s nothing negative here. It’s not that difficult to level him up and he will do a great job, even when your city get swarmed.
Alternatively, you can also use him in the open field then, but I personally think he doesn’t get enough march speed to really work there well.
Bottom line, it’s worth it to level him up early to have a very good garrison commander that you can still use later in the game 🙂
Best Talent Tree Builds For Kusunoki Masashige
We have here three builds that I want to show you. The first one is for using all archers in your army and can be also great in Sunset Canyon, the second is for using with a mixed army so we focus more on the Skill Tree and, finally, a build that you should use when defending your city with Kusunoki Masashige as your garrison commander.
Full Archer Build (Open Field/Rally/Barbarians)
As already stated in the introduction, this is the build you want to use when you have an army full archers as Kusunoki is all about archers in his skills as well – this talent tree setup here will get you the biggest damage output you can get:
Build with RoKTalent Builder
So, in the case you haven’t maxed out Kusunoki, yet… here’s the recommended order how you should spend your talent points for this build:
First of all you want to go to the Archery Tree and make your way to Venomous Sting. This will increase the skill damage heavily (also of your secondary commander) and you will also pick up several percentage points of extra march speed on your way.
After that, I would take Razor Sharp because it’s just useful to get extra rage that easily from there.
From here take the fastest route towards Whistling Arrows. Again, you only want to use this build with an army full of archers, otherwise use the talent setup below.
Now it’s time to get Rejuvenate to really keep cycling your primary skill faster. This extra rage will not only be granted when Kusunoki uses his primary skill, it also happens when your secondary commander uses the skill so you will get basically 30% faster skills which is huge.
Last points would go into Heraldic Shield, Latent Power, Full Quiver and Tactical Mastery as it appears best to you. I would take Full Quiver first over Tactical Mastery as it will increase all of the damage you deal, not only the skill damage. Also, your 4th passive skill has a damage factor and will also benefit from that as well.
One word of caution here… you can use this build in the open field but be aware that you’re not really fast and you can be caught quickly so be very careful with that. If you use it for Sunset Canyon, well, there’s no march speed involved there 😀
Mixed Army Build (Open Field/Rally/Barbarians)
If you use Kusunoki with a mixed army, many talents in the Archery Tree aren’t that useful anymore so I would rather take the Skill Tree there to make a fast rage build. It will deal less damage than the build above but works better than using the build above without a full-archer army:
Build with RoKTalent Builder
This is the best order to spend your points in this talent build:
First you will go into the Skill Tree and get Rejuvenate. The reason for getting this is you will lower the time needed to get your skill ready is lowered by 30% as also your secondary commander will give you the additional rage when using the skill. Also, I think getting the extra rage from Burning Blood and the additional skill damage for your secondary commander from All For One is the best thing to get as early as possible with this build.
Now make your way to Clarity to get Feral Nature unlocked. Feral Nature will also generate a lot of additional rage so you will probably use your skill (and your secondary commanders’ skill) twice as often now. In addition, there’s some extra march speed you will pick up on your way there.
Skip Latent Power and Naked Rage for now as I think that getting Venemous Sting in the Archery Tree is the better option to get first for Kusunoki. Yes, you will waste some points for march speed that only affects archer units (and you use a mixed army), but Venemous Sting will have a big impact as you’re generating that much additional rage with Rejuvenate, Burning Blood and Feral Nature that this buff is twice as good.
Now you can get Razor Sharp, Latent Power and Naked Rage.
Overall a fun and decent build.
Garrison Defense Build
Let’s get to the build where Kusunoki will work best for in the early/mid-game in Rise of Kingdoms and that’s defending your city:
Build with RoKTalent Builder
You want to start this talent build by getting into the Garrison Tree and Impregnable first. It’s a huge defensive buff for spending that few points compared with what you get for the points in other places. That’s my first pick here. Then also get Nowhere To Turn to get some extra rage that will be useful.
Now it’s best to get into the Skill Tree and get Rejuvenate. I have mentioned it above, Rejuvenate will improve the time until you can use your skill a lot and is really helpful to have now, especially with a primary skill on Kusunoki that deals damage to multiple targets.
From here go the straightest way to Clarity to get Feral Nature. At this point you will generate a lot of extra rage and get your skill cycling a lot faster which will be great against an attacker.
The last points should go into the Archery Tree (even though you will have mixed troops in your city) to get Razor Sharp for some more additional rage. Rapid Fire does make most sense for your last points as it will give all kinds of troops a buff and not only archers.
Important! If you’re not sure who to pair Kusunoki with, check out our freshly updated Ranked Commander Pairing list here 🙂
What’s you opinion on these builds for Kusunoki Masashige in Rise of Kingdoms? If you have questions or you want to add anything please drop a comment below 🙂