With Saladin you have an interesting setup and he’s not like other cavalry legendary commanders that nuke the living hell out of anything, he is rather good in debuffing and also conquering cities.
So, I have here two talent builds for you that will give you the best out of him and will make him as powerful as he can be.
With Saladin, you have two kinds of things you can do – one is going into the open field and the other one is rallying objectives and cities.
With the builds below you will get exactly these setups done and they are, in my opinion, the best-working ones.
Open Field Build
This is the only build you should go with into the open field with Saladin:
Alright, I think you probably haven’t maxed your Saladin so far so here’s the order that you should spend your talent points on Saladin:
First go into the Support Tree and get Rejuvenate as quick as possible. This will give you 150 rage each time Saladin or the secondary commander uses their skill. This will make cycling your skills a lot faster and it will go from like 10 seconds until using it first to 5-6 seconds and this is a huge effect you will get.
Now it’s time to go into the Cavalry Tree and get Charge, Galea and March Speed on the right branch first. This will be very nice in the open field. From there make your way up to Emblazoned Shield.
Now get Halberd and and Dragon Saber in the left branch of the Cavalry Tree and go all the way to Disarm.
After that it’s time to go back to the Support Tree and get Emergency Protection and you’re done with this talent build.
If you want to rally with Saladin, which is one of his biggest strengths, you should roll with this talent build here:
Build with RoKTalent Builder
As we’ve talked about it in the open field build above, your first goal will be unlocking Rejuvenate in the Support Tree as this will reduce the time needed to use his primary skill drastically and boost the damage output you have a lot.
After that, go through the Conquering Tree without Meteor Shower – the reason for this comes later, simply believe me for a couple of minutes here.
Once you’ve done that, it’s time to get into the Cavalry Tree and I recommend not getting Charge there for a reason, it won#t help that much and we can spend those talent points a lot better.
In the end, go back to the Support Tree and there Loose Formation. That’s the reason we didn’t get Charge and Meteor Shower because we needed those 6 talent points here. With rallying you often enough get swarmed and reducing the skill damage taken is a lot more efficient than simply getting the chance for some more damage for some seconds or some extra march speed – this one is vital if you want to take Saladin out there on rallies.
What’s you opinion on these builds for Saladin in Rise of Kingdoms? If you have questions or you want to add anything please drop a comment below 🙂